Changelog
			v1.1
			Fixed bugs
			Added external roms and rom description
			Added extra configuration
			Added fullscreen-mode
			
v1.0
			Added keybindings
			Added offline-support
			Optimized resources
			
v0.1.5
			Added mobile-friendly tabs.
			
			
v0.1.4
			Added dark theme
			
			
v0.1.3
			Added blink reduction strategy, added configuration presets.
			
			
v0.1.1, v0.1.2
			Bugfixes
			
			
v0.1.0
			Design improvements, partial refactoring, added remote ROM loader. Fixed bugs.
			
			
v0.0.9
			Mobile UI, Live register info
			
			
v0.0.8
			Separated debug code, implemented sound timer as a diode
			
			
v0.0.7
			HD/SD renderer & gameover screen now can be choosen from configuration. Reset button now is working.
			
			
v0.0.6
			OnDraw render mode is now working, and it can take multiple drawCalls before rendering. This can decrease blinking in some games. But some other games have no-draw loops, which can freeze some browsers.
			Fixed overflow of sum opcode, added delay configurations.
			
			
v0.0.5
			Accurate collision detection, bugfixes, partial refactoring, step-by-step mode, keyboard sticking.
			
			
v0.0.4
			Added chrome support, fixed bugs, implemented timers.
			
			
v0.0.3
			Keyboard, fonts, more opcodes, vF register, more configurations, bug fixes
			
			
v0.0.2
			Every string to number convertion (except debugger) has been re-implemented as number only.
			New rendering engine, draws a full frame instead of drawing every single pixel.
			A lot of ROMs are loadable now.
			
			
v0.0.1
			This is my first attempt of recreation an emulator, without looking into other people's code. Here are a lot of things that are done wrong, and the only working ROM is MAZE.
			Also, this project is using web components and JS imports, so you need a modern browser to run it.